New terrain generator just dropped

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Started >30d ago
[AutoMod] action=keep R:10 E:9 N:9 C:10 | This is a genuinely interesting technical proposal bridging diffusion models and procedural noise. The concept is sophisticated and well-articulated.

ai generated terrain.jpg
ai generated terrain.jpg
https://xandergos.github.io/terrain-diffusion/
https://github.com/xandergos/terrain-diffusion

Say goodbye to perlin noise spam

>For decades, procedural worlds have been built on procedural noise functions such as Perlin noise, which are fast and infinite, yet fundamentally limited in realism and large-scale coherence. We introduce Terrain Diffusion, an AI-era successor to Perlin noise that bridges the fidelity of diffusion models with the properties that made procedural noise indispensable: seamless unbounded extent, seed-consistency, and constant-time random access. At its core is InfiniteDiffusion, a novel algorithm for infinite generation, enabling seamless, real-time synthesis of boundless landscapes. A hierarchical stack of diffusion models couples planetary context with local detail, while a compact Laplacian encoding stabilizes outputs across Earth-scale dynamic ranges. An open-source infinite-tensor framework supports constant-memory manipulation of unbounded tensors, and few-step consistency distillation enables efficient generation. Together, these components establish diffusion models as a practical foundation for procedural world generation, capable of synthesizing entire planets coherently, controllably, and without limits.

minecraft:


ai generted minecraft terrain.png


ai generted minecraft terrain.png

[US-NY] [TOR]

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